Hello Adventurers! Check out our Monk Balance Patch ※Modifications (secondary) 1.[Rise Up] 'Critical Hit Rate Increase' Max values have changed. 2.[Rise Up] 'Activation Chance' and 'Cricital Hit Rate Increase' Max value was added. 3.[Spinning Strike] 'CP gained' has changed. 4.[Vital Strike] 'Shooting rate' has changed. 5.[Elbow Strike] 'Reduction Time' has changed. 6.[Powerful Chop] 'Attack Area' has changed. 7.[Potential Power] 'Skill Level Increase' Max values have changed. 8.[Sweeping Kick] 'Paralyze rate' have changed. 9.[Pulp] 'Used CP per second', 'Activation Chance' have changed. 10.[Avoiding Punch] 'Block Ignore Chance', 'Maintain Time' were added. 11.[Avoiding Punch] ' Added Enemy Critical Hit Resistance Reduction ' and ' Maintain Time ' were removed. 12.[Seize] 'Activation Chance', 'Damage Reflection' have changed. 13.[Shout] 'CP Used', 'CP Gained', 'Increased Damage', 'Increased Defense' have changed. 14.[Shout] 'Increased Damage', 'Increased Defense' Max values have changed. 15.[Illusion] 'Illusion' values have changed. 16.[Taboo] 'Smash Chance'. 'Magic Critical Hit Rate' and Max values have changed. 17.[Heavy Blow] 'Shooting Range' has changed 'Added Number of Attacks' was removed. 18.'Iron Fist' class’ skill [Critical Hit] critical value has changed. 19.'Iron Fist' class’ skill [Weak Spot Barrage] 'Skill Level Increase', 'Number of Attacks' have changed. 20.'Iron Fist' class’ skill [Jaw Blow] 'Skill Level Increase' has changed. 21.'Lightning Striker' class’ skill [Smoersault] 'Passive effect' has changed. 22.'Lightning Striker' class’ skill [Sonic Chop] 'Fire Attribute Damage', 'Number of Attacks' have changed. 23.'Lightning Striker' class’ skill [Sonic Chop]’s Number of Attacks has changed. 24.Flinch effect was added into 'Lightning Striker' class’ skill [Hook Kick]. 25.'Chi Master' class’ skill [Full Strength] 'Passive effect' has changed. 26.'Chi Master' class’ skill [Matchless Attack] 'Number of Attacks' has changed. 27.'When hunting monsters 1 second Maintain Time was added into 'Chi Master' class’ skill [Will of Just]. 28. Monk main items were added. [Monk Balance Patch details]
Skill changes: Physical attack rate increased.
Skill changes: Changed to a passive skill. Increases critical hit chance upon hitting the enemy, stacking up to 5 times.
Skill changes: Gained CP, Physical Damage have increased. Skill changes: Activation Chance, Enemy Evasion Reduction, Reduction Time have changed. Skill changes: Number of Attacks was added.
Skill changes: Vital Hit Rate changed into 100%. Notes added. Skill changes: changed into passive skill.
Skill changes: Used CP, Attack Speed Reduction were removed. Skill changes: Attack Range was added. Backwards Kick Skill Changes: none. Flying Strike
Skill changes: Number of Attacks was increased into 6.
Skill changes: changed into charging skill. Skill changes: Paralysis effect was added. Skill changes: changed into reaction skill. When receiving a hit, Damage proportional to Maimum HP is added at activation chance. Skill changes: changed into reaction skill. When receiving a hit, Damage proportional to Maimum HP is added at activation chance.
Skill changes: changed into passive skill. Avoidance
Skill changes: Activation Chance was reduced. CP usage was increased.
Skill changes: Per attack, enemy’s vital hit rate reduction by 10% effect was added.
Skill changes: Damage reflection effect was added. Skill changes: Increased Damage, Increased Defense were change. Flinch Resistance, Maintain Time were added. Increased Concentration was removed.
Skill changes; Changed into a single target, ranged physical attack skill that hits the enemy 2 times. Skill changes: Cooltime was added. The skill level factor for the number of illusions, Maintain Time were changed.
Skill changes: Recovery value was removed. Changed into a buff skill that provides Monk Magic Critical Chance and Damage Increase buff.
Skill changes: Gained CPhas changed. Area Attack, Number of Attacks were added. Piercing effect was added.
1. Iron Fist
Skill changes: Passive effect has changed. Critical Hit Skill changes: Consecutive hits or Weak Spot Expose increases critical damage by 600%.
Skill changes: Maximum Number of Attacks increased into 7. Added Mark Effect
Skill changes: Damage Reduction Debuff was removed. Block Reduction effect, Maintain Time were added.
2. Lightning Striker Skill changes: passive effect has changed.
Skill changes: Number of Attacks has changed. Fire Attribute Damage was added.
Skill changes: Number of Attacks was changed. Fire Attribute Damage was added. Number of Attacks was changed into 3.
Hook Kick Skill changes: Range has increased. Added freeze effect. 3. Chi Master Skill changes: Passive effect has changed. Skill changes: Wind Attribute Damage was added. Cooltime was added. Skill changes: Wind Attribute Damage was added. Number of Attacks was changed into 4
Skill changes: All Attribute Damage, Cooltime were added. When hunting monsters Maintain Time 1 second increase was added Transcend Skill [Vision - Apparition] Skill changes: Additional Reverie Body Number increased to 2.
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