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      [Update] Monk class balance patch
      06/11/19

      Hello Adventurers!

      Check out our Monk Balance Patch

       

      ※Modifications (secondary)

      1.[Rise Up] 'Critical Hit Rate Increase' Max values have changed.

      2.[Rise Up] 'Activation Chance' and 'Cricital Hit Rate Increase' Max value was added.

      3.[Spinning Strike] 'CP gained' has changed.

      4.[Vital Strike] 'Shooting rate' has changed.

      5.[Elbow Strike] 'Reduction Time' has changed.

      6.[Powerful Chop] 'Attack Area' has changed.

      7.[Potential Power] 'Skill Level Increase' Max values have changed.

      8.[Sweeping Kick]  'Paralyze rate' have changed.

      9.[Pulp] 'Used CP per second', 'Activation Chance' have changed.

      10.[Avoiding Punch] 'Block Ignore Chance', 'Maintain Time' were added.

      11.[Avoiding Punch] ' Added Enemy Critical Hit Resistance Reduction ' and ' Maintain Time ' were removed.

      12.[Seize] 'Activation Chance', 'Damage Reflection' have changed.

      13.[Shout] 'CP Used', 'CP Gained', 'Increased Damage', 'Increased Defense' have changed.

      14.[Shout] 'Increased Damage', 'Increased Defense' Max values have changed.

      15.[Illusion] 'Illusion' values have changed.

      16.[Taboo] 'Smash Chance'. 'Magic Critical Hit Rate' and Max values have changed.

      17.[Heavy Blow] 'Shooting Range' has changed 'Added Number of Attacks' was removed.

      18.'Iron Fist' class’ skill [Critical Hit] critical value has changed.

      19.'Iron Fist' class’ skill [Weak Spot Barrage] 'Skill Level Increase', 'Number of Attacks' have changed.

      20.'Iron Fist' class’ skill [Jaw Blow] 'Skill Level Increase' has changed.

      21.'Lightning Striker' class’ skill [Smoersault] 'Passive effect' has changed.

      22.'Lightning Striker' class’ skill [Sonic Chop] 'Fire Attribute Damage', 'Number of Attacks' have changed.

      23.'Lightning Striker' class’ skill [Sonic Chop]’s Number of Attacks has changed.

      24.Flinch effect was added into 'Lightning Striker' class’ skill [Hook Kick].

      25.'Chi Master' class’ skill [Full Strength] 'Passive effect' has changed.

      26.'Chi Master' class’ skill [Matchless Attack] 'Number of Attacks' has changed.

      27.'When hunting monsters 1 second Maintain Time was added into 'Chi Master' class’ skill [Will of Just].

      28. Monk main items were added.

       

       

      [Monk Balance Patch details]



      Skill changes: Physical attack rate increased. 

       


      Skill changes: Changed to a passive skill. Increases critical hit chance upon hitting the enemy, stacking up to 5 times.  

       

      Skill changes: Gained CP, Physical Damage have increased.

       

      Skill changes: Activation Chance, Enemy Evasion Reduction, Reduction Time have changed.

       


      Skill changes: Number of Attacks was added.

       

      Skill changes: Vital Hit Rate changed into 100%. Notes added.

       


      Skill changes: changed into passive skill.

       

      Skill changes: Used CP, Attack Speed Reduction were removed.

       

      Skill changes: Attack Range was added.

       

      Backwards Kick 

      Skill Changes: none.

       

      Flying Strike 

       


      Skill changes: Number of Attacks was increased into 6.

       

       

      Skill changes: changed into charging skill. 

       

      Skill changes: Paralysis effect was added. 

      Skill changes: changed into reaction skill. When receiving a hit, Damage proportional to Maimum HP is added at activation chance.

       


      Skill changes: changed into reaction skill. When receiving a hit, Damage proportional to Maimum HP is added at activation chance.

       

       

      Skill changes: changed into passive skill.

       

      Avoidance 

       


      Skill changes: Activation Chance was reduced. CP usage was increased.
       


      Skill changes: Per attack, enemy’s vital hit rate reduction by 10% effect was added.

       

      Skill changes: Damage reflection effect was added.

       

       

      Skill changes: Increased Damage, Increased Defense were change. Flinch Resistance, Maintain Time were added.

      Increased Concentration was removed.

       


       

      Skill changes; Changed into a single target, ranged physical attack skill that hits the enemy 2 times. 

       


      Skill changes: Cooltime was added. The skill level factor for the number of illusions, Maintain Time were changed.

       


      Skill changes: Recovery value was removed. Changed into a buff skill that provides Monk Magic Critical Chance and Damage Increase buff.

       



      Skill changes: Gained CPhas changed. Area Attack, Number of Attacks were added. Piercing effect was added.

       

      1. Iron Fist

      Skill changes: Passive effect has changed.

       

      Critical Hit 

      Skill changes: Consecutive hits or Weak Spot Expose increases critical damage by 600%.





      Skill changes: Maximum Number of Attacks increased into 7. Added Mark Effect 

       



      Skill changes: Damage Reduction Debuff was removed. Block Reduction effect, Maintain Time were added. 

       

       

      2. Lightning Striker


      Skill changes: passive effect has changed.
       


      Skill changes: Number of Attacks has changed. Fire Attribute Damage was added.

       


      Skill changes: Number of Attacks was changed. Fire Attribute Damage was added. Number of Attacks was changed into 3.

       

      Hook Kick 

      Skill changes: Range has increased. Added freeze effect. 

       

       

      3. Chi Master

       

      Skill changes: Passive effect has changed. 

       

      Skill changes: Wind Attribute Damage was added. Cooltime was added.

       


      Skill changes: Wind Attribute Damage was added. Number of Attacks was changed into 4

       

      Skill changes: All Attribute Damage, Cooltime were added. When hunting monsters Maintain Time 1 second increase was added

       

      Transcend Skill [Vision - Apparition]

      Skill changes: Additional Reverie Body Number increased to 2.