Hello Adventurers! Check out our Warrior balance patch! [Warrior balance patch details] ※Modifications 1.Warrior [Broad Strike] skill was changed into [Chivalry Mindset]. 2.Warrior [Delayed Crushing] skill’s Damage Multiply Max Value was added. 3.Warrior [Savage Spike] skill name was changed into [Breaking Spike]. 4.Warrior [Devastating Wind] skill’s Physical Damage was changed. 5.Warrior [Swift Strikes] skill was changed into [Desperado]. 6.Warrior [Typhoon Impulse] skill’s Used CP was changed. 7.Warrior [Drastic Spin] Avoidance Rate was removed, Accuracy Rate was added, and Physical Damage was changed. 8.Warrior [Violent Cyclone] skill was changed into [Dauntless]. 9.Warrior [Daring Leap] skill’s attack range has changed. 10.Warrior [Projectile Defense] skill name has changed into [Hemorrhaging Blade]. 11.Warrior [Offense Breaker] skill’s shield duration, Cooltime Max value were changed. 12.Gale Swordfighter [Delayed Crushing Move] skill’s Physical Damage has changed. Attack Speed Reduction Max Value Max, Damage Multiply were added. 13.Diabolic Swordfighter [Dragon Storm] skill’s Number of Attack, notes have changed. 14.Diabolic Swordfighter [Dispersing Spike] skill’s Gained CP Reduction, Magic Damage / Physical Damage Weakening Max Value were added. 15.Fearless Swordfighter [Savage Stomp] skill’s final defense rate % increase, Defense Rate Increase Time have changed. 16.Fearless Swordfighter [Blood Fury] skill’s Magic Attribute Damage Strengthening, Annoyed state, / Cooltime Removal were added. ※Modifications (secondary) 1.Warrior [Sonic Blade] Wind Attribute Damage has been change. 2.Warrior [Delayed Crushing] Attack Speed reduction Value has changed. 3.Warrior [Breaking Spike] Used CP Reduction, Max values have changed. 4.Warrior [Devastating Wind] Wind Attribute Damage has changed. 5.Warrior [Desperado] when using skill, per 1 use Health Reduction %, Critical Damage have been changed. 6.Warrior [Typhoon Impulse] has changed. 7.Warrior [Daring Leap] has changed 8.Warrior [Offense Breaker] shield value in proportion to Maximum HP, Skill Level Increase Time have changed. 9.Warrior [Blood Rage] Elemental Magic Damage Increase, Max value has changed. 10.Gale Swordfighter [Flat-out Attack] passive effect has changed. 11.Gale Swordfighter [Delayed Crushing Move] Attack Speed Reduction Value, Number of Attacks have changed 12.Diabolic Swordfighter [Dragon Storm] Number of Attacks has changed. 13.Diabolic Swordfighter [Dispersing Spike] Used CP Reduction, Magic/Physical Damage Weakening have changed. 14.Fearless Swordfighter [Savage Stomp] has changed. 15.Fearless Swordfighter [Blood Fury] Physical Damage Increase, Magic Attribute Damage Strengthening were changed. Downward Thrust Skill changes: none. Skill changes: Physical Damage increased. < Skill changes> : changed into passive skill.
Skill changes: Used CP reduced. Wind Attribute Damage changed into Wind Percent Damage. Skill changes: Changed into skill that does multiple damage with slower speed attacks. Additional Damage Multiply Max value was added. Skill changes: Used CP has changed. Depending on the reduction amount of Used CP, Physical Damage, Magic Damage weakening reaction skill was added. Brandish Skill changes: none. Skill changes: Accuracy reduction value was removed. Number of Attack, Shooting Range/Area Extension was increased. Possible to use skill while moving. Wind Percent damage was added. Skill changes: changed into reaction skill. Skill changes: Used CP, Gained CP, Explosion Range were changed. Number of Attacks was added. Wind Attribute has changed into Water Attribute. Dragon Defender -> Dragon Twister Skill changes: Explosion Range limit was adjusted. Cooltime was removed. Deep Stab Skill changes: none. Skill changes: Avoidance Rate was removed, Accuracy Rate was added, and Physical Damage was changed. Skill changes: changed into passive skill. HP and CP Recovery per after attacking a certain number of times were added Skill changes: Physical Damage was increased. Number of Attacks was changed. Leap Skill changes: none. Leaping Attack Skill changes: none. Skill changes: Physical Damage 1 was increased. Maintaining Time, Number of Attacks, Attacks Range were added. Wind percent Damage was added.
Skill changes: Changed into a skill which moves quickly and attacks the enemy 4 times. Attack Interval, Used CP were reduced. Physical Damage has increased. Counterattack Skill changes: Block Ignorance 50% was added. Skill changes: changed into passive. Decreases enemy's defense and block rate when counterattacked. Skill changes: Changed into passive. There is a certain probability of bleeding damage when attacking. Skill changes: When using, skill creates a shield for a period of time and depending on received damage increases all skills. Skill level increases by 0.2 for every 1% of HP consumed. (Round Down) Skill changes: Physical Damage Increase has changed and Magic Damage Increase was added Attack Speed, Movement Speed were removed. [Warrior Class’ skills] 1. Gale Swordfighter Skill changes: Passive Effect has been changed.
Skill changes: Physical Damage, Damage Multiply have changed. Altering Strike Skill changes: Used CP was reduced to 100. Maintaining Time have increased to 10 seconds. Hurricane Impact Skill changes: Number of Attacks was increased to 7. Bleeding effect was removed. 2. Diabolic Swordfighter Compensation of Victory Skill changes: changed into skill that restores 50 CP hen killing the enemy.
Skill changes: Attack Interval, Movement Speed Reduction, Magic Resistance Reduction, Attack Power have changed.
Skill changes: CP Usage per second, CP Usage Reduction, Magic/Physical Damage Weakening have changed. 3. Fearless Swordfighter Hypersensitivity Skill changes: changed into skill that deals 100% of defense as damage 1 time, at a 50% chance. Skill changes: Number of Attacks, Defense Increase, Defense Increase Time were added. Range has increased.
Skill changes: Removed “Annoyed”, Cooltime, and Wind/Water/Dark Attribute Attack Increase Effect was added.
Skill changes: Number of Attacks was added
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