Hello, adventurers!
Here are the details for our class balance patch on [Magic Lancer] class. Here are links to our other update for you to take a look at. [Werewolf, Fallen Angel, Summoner, Demon Balance Patch] [Tamer Balance Patch] [New ULT Weapon] [Transendence Skill Renewal] [System Update] [August Lucky Summer Event] [August Limited Offer] [Magic Lancer] (PvE/PvP) -[Rapid Sting] Physical Attack Value will be changed. -[Javelin] Skill Effect will be changed. -[Illusive Spear] Skill name will be changed, Weapon dropped effect and Accuracy/Avoidance Decrease Effect will be removed. -[Illusive Spear] Immobilized effect and Duration will be added, Cooltime will be added. -[Javelin Tempest] is assigned as a Class Change Skill, Wind Damage will be removed. -[Javelin Tempest] Rapid Striking Number will be added, Attack Range and Range will be changed. -[Side Step] Avoidance Distance will be removed. -[Turning Stand] Immobilized effect and Knockback effect will be removed, Attack Range will be added. -[Turning Stand] Gained CP Value and Physical Damage, Activation Chance will be changed. -[Armor Destroyer] Defense Increase Percent will be changed, Activation condition will be changed. -[Distraction] skill name will be changed, Activation Chance and Avoidance Distance, Placing A Dummy effect will be removed. -[Distraction] Used CP Value will be changed, Light Attribute Added Damage will be added. -[Whirl Running] Immobilized effect will be removed. -[Whirling Assault] skill name will be changed, Knockback effect and Movement Speed Increase effect, Ignore Block effect will be removed. -[Whirling Assault]Rapid Striking Number effect will be added, Attack Range will be added. -[Multiple Twister] Knockback effect and Movement Speed Increase effect, Ignore Block effect, Simultaneous Attack effect will be removed. -[Multiple Twister] Skill name will be changed, Rapid Striking Number and Minimum Range will be added. -[Ground Shaker] Immobilized Activation Chance and Immobilized Duration has been changed. -[Conductivity] Wind/Light Damage Value and Attack Range, Rapid Striking Number will be changed. -[Conductivity] Range will be added, each Level Damage effect will be removed. -[Fire and Ice] Fire/Water Damage Value will be changed, Rapid Striking Number will be added. -[Fire and Ice] Each level Damage effect will be removed. -[Entrapment Piercing] Physical Attack Value will be changed, Multi Shot Number Maximum Value will be changed. -[Fortress] Multi Shot Number will be changed, Rapid Striking Number and Attack Range will be added. -[Belief] Duration has been changed. [Vanguard Cavalier] (PvE/PvP) -[Rapid Attack] Passive Effect has been changed. -[Rapid Fang] Physical Attack Value will be changed, Critical hits Activation Chance will be removed. -[Rapid Fang] Attack Speed Increase effect will be added. -[Entrapping Impalement] Physical Attack Value and Multi Shot Number Maximum Value will be changed. [Elemental Lancer] (PvE/PvP ) -[Conductivity] Wind/Light Damage Value and Attack Range will be changed, Rapid Striking Number and Range will be added. -[Conductivity] Each level Damage will be removed. -[Fire and Ice: Double Edged] Fire/Water Damage Value and Rapid Striking Number will be changed -[Fire and Ice: Double Edged] when it gets close, added Skill Effect will be added, Each level Damage will be removed. -[Firm Conviction] Duration has been changed. [Lunging Valkyrie] (PvE/PvP ) -[Skilled Tactician] Passive Effect has been changed. -[Involuted Twister] Skill name and Rapid Striking Number, Attack Range will be changed. -[Involuted Twister] Knockback effect Simultaneous Attack effect will be removed, class change passive Enhancement effect and Minimum Range will be added. -[Maelstrom Assault] skill name will be changed, Weapon Attack Range effect and Knockback effect will be removed. -[Maelstrom Assault] Movement Speed Increase effect and Range will be removed, Rapid Striking Number will be added. -[Javelin Storm] New skill will be added. [Magic Lancer] (PvP) -[Turning Stand] will be applied in the same way as PvE. -[Fire and Ice] will be applied in the same way as PvE. -[Multiple Twister] will be applied in the same way as PvE. -[Whirling Assault] will be applied in the same way as PvE. -[Ground Shaker] will be applied in the same way as PvE. -[Illusive Spear] will be applied in the same way as PvE. -[Whirl Running] and -[Spear of Surprise] do not share cooltime. [Magic Lancer] (PvP) -[Fire and Ice: Double Edged] will be applied in the same way as PvE. -[Rapid Fang] will be applied in the same way as PvE. -[Maelstrom Assault] will be applied in the same way as PvE. -[Javelin Storm] will be applied in the same way as PvE.. [Magic Lancer] (PvE/PvP)
Rapid Sting Physical Attack Value has been changed to increase the skill value and efficiency. Javelin The skill has been changed to remove the Status Condition as a basic skill related to javelin and use it as a CP recovery. Illusive Spear -> Impact Spear The skill effect has been changed so that it can be used as a skill that gives an Immobilized Status Condition,
Cooltime has been added to adjust PvP balance. Javelin Tempest Range and Attack Range has been increased,
and it has been changed to increase the Rapid Striking Number to increase the skill efficiency. Side Step Avoidance distance has been removed to prevent poor gameplay through automatic movement.
Turning Stand The Knockback effect has been deleted because can be pushed indefinitely
and a hitting range has been added to damage around. Armor Destroyer The skill has been changed to activate when enemy attacks for the convenience of the skill use.
Distraction -> Lightning Enchant It has been changed to the reaction skill that adds Magic Damage to Physical Damage
for skill balance adjustment. Whirl Running Immobilized effect can be continuously assigned, so the effect has been deleted to adjust skill balance. Whirling Assault -> Steel Rain As the concept of the class change was changed, the skill effect was changed to match the concept.
Multiple Twister -> Lunge Impact As the concept of the class change was changed, the skill effect was changed to match the concept.
Ground Shaker The skill has a long cool time, but the skill efficiency decreases at a low level,
so the value has been changed to adjust the skill balance. Conductivity The skill method has been changed to increase the skill efficiency.
Fire and Ice Rapid striking Number has been increased to increase the efficiency of the skill. Entrapment Piercing Multi Shot Number has been increased to increase the efficiency of the skill. Fortress Multi Shot, Rapid Striking and Attack Range Value has been changed to increase the efficiency of the skill.
Belief Duration has been increased to adjust the skill balance.
[Vanguard Cavalier] (PvE/PvP) Rapid Attack
The skill effect has been changed to increase skill efficiency so that the damage side can be increased.
Rapid Fang The skill effect has been changed to be linked to the passive skill.
Entrapping Impalement Multi Shot Number has been increased to adjust the efficiency of the skill.
[Elemental Lancer] (PvE/PvP ) Crescent Lightning
The skill method has been changed to increase the skill efficiency. Fire and Ice: Double Edged Rapid Striking Number has been increased to increase the skill efficiency.
Firm Conviction Duration has been increased to adjust the skill balance.
[Lunging Valkyrie] (PvE/PvP) Skilled Tactician
The passive Skill Effect has been changed for the change of class concept of the class change.
Involuted Twister -> Lunge Strike The passive Skill Effect has been changed for the change of class concept of the class change.
Maelstrom Assault-> Steel Multi Rain The passive Skill Effect has been changed for the change of class concept of the class change.
Javelin Storm (New skill)
Please note some of the tables may look broken or extending out to side in PC and Mobile webpage. We are looking for ways to solve the problem. We ask for your kind understanding. Thank you.
Best regards, Red Stone Online.
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