Hello, Adventurers!
Here are the preview for our Red Stone Spring Update. Below, we will be providing information about our Class Balance Patch included in the update.
Class Balance Patch
- Skill balance and quality of life changes will be applied to certain classes. ※ We will be updating the notice below if any changes are made, and skills not included in the update list remain the same . Squire
[ Scything Blade > Scimitar Cutting ] : Continually attack the enemy from the sides, increasing your avoidance rate and ignoring the shield block rating of your enemy. > Continuously hit the surroundings with the blade while spinning around one enemy.
- Removed Ignore Enemy Block effect. - Changed Hit Number, CP Gained. - Hit Area added.
Demon
[ Spider Web ]
: If attacked, a spider's web that blocks movement is spun around you. > Spews a spider web around you that decreases movement speed.
- Removed Cannot Move effect, Cooltime. - Changed Hit Area. - Added Move Speed Reduction effect, additional skill effect.
[ Spider Mesh ] : When the enemies are under contract, unilaterally shift the responsibilities of the contract to the enemies to shock them and to deal electrocution damage. > Spews a spider web around you that decreases movement speed. Additionally, the duration is increased.
- Removed Fire Damage, Hit Number, Cannot Move effect, Cooltime. - Changed Skill Duration, Hit Area. - Added Moven Speed Reduction effect, additional skill effect
[ Arachnophobia ] : A spider's web that blocks movement is spun around you. Trapped enemies are then attacked by spiders that crawl out from the middle
- Removed Move Speed Reduction effect. - Added Cannot Move effect.
[ Lash Blaze ] : Attack the enemies with a whip filled with powerful hellfire. Hellfire instantly deals damage multiple times. The damage and CP acquisition amount increase. > Attack the enemies with a whip filled with powerful hellfire. Hellfire instantly deals damage multiple times. The damage and CP gain increase. If you hit an enemy on top of Spider Web or Spider Mesh, you will deal half damage to all enemies within range.
- Changed Skill Description.
Necromancer [ Plot Shadow ] : Tortures yourself, but inflicts the pain on the targeted enemy instead. If interrupted, damage inflicted on the enemy is equal to the duration the skill was in effect for. > Torments oneself while plotting evil. When the effect is removed due to reasons such as items, deals damage to the enemy according to the duration the skill effect lasted. If the enemy is killed by this skill, deal damage to 6 range once more.
- Added additonal skill effect.
[ Shadow of the Wicked Scheme > Shadow Of Intrigue ] : You cause the target to fall into a wicked scheme, torturing itself. If this effect is removed by items, skills, or the time expires > Torments oneself while plotting a wicked plan. When the effect is removed due to reasons such as items, deals bigger damage according to the duration the skill effect lasted. If the enemy is killed by this skill, deal damage to 6 range once more.
- Added additional skill effect.
Werewolf
[ Grand Claw s ] : Big smash attacks. Greatly damage many enemies in the front
- Changed Range, CP Gained. - Added Hit Number.
Little Witch
[ Fancy Transformation ] : Your transformation is not canceled when you are within Rose Garden's range > Transformation does not get disabled by skills.
- Changed passive effect.
Alchemist
[ Horrific Area ] : A venomous potion is spread throughout a certain area and alchemy is cast. The enemies within range receive a disease effect for each attack period.
- Added additional skill effect
Opticalist
[ Damage Spread ] : Blow up all the bits attached to enemies to deal powerful damage
- Changed Hit Number.
[ Damage Expansion ]
: Blow up all the bits attached to enemies to deal powerful damage. Oceanrches a wider range to cause damage
- Changed Hit Number.
PVP - Thief - PVE skills will remain the same as before. Only PVP skill changes. [ Underhanded Strategy ] : Quickly identify the enemy's weaknesses and strike a fatal blow. Attacked enemy receives hemorrhaging damage over time and Coincidental Throwing skill is locked to 12 hits.
- Changed Bleed Duration. Bleed Damage.
PVP – Little WItch - PVE skills will remain the same as before. Only PVP skill changes.
[ Comet Shooting ] : Remove a large comet from the magical rod and fire it towards the enemies. Enemies hit by the comet enter a hemorrhage state.
- Changed Bleed Duration. Bleed Damage.
[ Commet Launch ] : Remove a large comet from the magical rod and continuously fire it towards the enemies. Apply the hemorrhage effect to the enemies in the galaxy state that are around the attacked enemies.
- Changed Bleed effect duration, Bleed damage
Please be advised, thank you.
Best regards, Red Stone Online.
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