
1. Musketeer Rework Careful Choice Skill Change: CP Use, Physical damage reduced. CP Gain altered. Level scaling physical damage added. The skill can “Double Critical”. 
Checkmate Skill Change: CP Gain, number of attack increased. Physical damage changed. Fire rate and animation frame reduced.
Attraction Draw Skill Change: Number of Attacks, Area of Effect improved. Target limit removed. Cooldown added.
Over Bullet Skill Change: Physical damage and critical effect removed. Activation rate increased to 100%. Fire attribute additional damage added. CP Use reduced.
Sorcerer’s Reload Skill Change: Rifle magic charge duration reduced. Limit Break Chance added. Only applies to Rifle skills.
Acrobatic Gunner Skill Change: CP Use, CP Gain, Range, Knockback distance reduced. Final damage increase, and Damage increase buff added.
Endure Skill Change: Charge time reduced. Critical hit chance improved. CP Use reduced.
Hollow Point Skill Change: Physical damage improved
Incendiary Shell Skill Change: Fire area duration, fire damage improved. Fire area evasion reduction added.
Party Time Skill Change: Physical damage, physical damage per magic power, damage increase per magic power improved.
Absrob Heat Skill Change: CP Gain bonus and skill duration improved.
Forward Volition Skill Change: CP Gain bonus and skill duration improved.
Vision-Attraction Draw Skill Change: Skill cooldown reduced by 1 second. [View Update 1 - Main Quest Part 2] [View Update 2 - New Character Alchemist] [View Update 3 - Tamer Balance Patch] [View Update 4 - Werewolf Balance Patch] [View Update 6 - Magic Injection System] [View Update 7 - Ult Unique Items]
|