Hello, Adventurers!
Here are the brief overview for our 2021 March Major Updates!
Also, below are other patchnotes and notices for our 2021 March Major Update to take a look.
[Opticalist Class Balance Patch]
[Opticalist Skill Changes]
- [Cast Light] Skill name will be changed. Light Attack Additional Effect will be removed.
- [Refelcted Light] Light Attack Additional Effect will be removed. - [Beam diffusion] Skill name will be changed, Light Attack Additional Effect, Simultaneous Attack Frequency, Knockback were removed, Attack type will be changed, Duration, Apply Interval were added, Hit Area will be Increased. - [Red Eye Open] Hit Area will be increased, Hit Number will be changed, Hit Area will be changed - [Strategic Spell: Optical Hole] Hit Area will be increased. Hit Number will be changed. Knockback and Damage level will be removed. Hit Area will be changed. - [Speed Reading] Used CP will be changed. - [Melting Eyes] Light Damage will be added. Blind Effect will be removed. Hit Area and Duration will be changed. Hit Area will be changed. Accuracy Decrease will be added - [The power of activation] Skill name will be changed. Additional Light Damage will be added. - [Veil of Light] Skill name will be changed. Additional Light Damage will be removed. Physical Damage Immune and Cooltime will be added. (Gleam Talent) - [Time Control] Physical Damage Immune will be removed. New Effect will be added. - [Beat Shot] Skill name will be changed. Accuracy will be removed. - [Triple Clutch] Skill name will be changed. Physical Damage and Knockback will be removed. Hit Area will be changed. Petrify Effect will be added. Range and Cooltime will be added. - [Double Effect] Accuracy and Critical Hit will be removed. Hit Number Increase when Bit applied Effect will be added. - [Elimination Hit] Physical Damage and Hit Area will be changed. Duration will be removed. Additional Effect will be added. - [Stategic Machinery: Vit Hive] Skill name will be changed. Used CP will be changed. Physical Damage will be added. Hit Area will be increased. Apply Interval will be changed. - [Damage diffusion] Skill name will be changed. Used CP and Gained CP will be changed. Physical Damage and Hit Area will be Increased. Simultaneous Attack Frequency will be added. - [Radiation] Hit Area and Duration will be changed. Damage Reduction will be added. Bit related Effect will be removed. - [Cracking] Skill name will be changed. Used CP and Gained CP will be changed. Light Attribute Damage Increase and Aura Apply Interval will be added. Hit Area and Damage Reduction will be removed. Duration will be changed. - [Dullness] Skill name will be changed. Used CP and Gained CP will be changed. Hit Area Maximum value and Activation Chance will be added. Duration, Move Speed and Attack Speed Decrease will be removed. - [Serial Explosion] Skill name will be changed. Used CP and Gained CP will be changed. Physical Damage Limit Increase will be added. Physical Damage, Hit Area, Attack Speed Correction, Simultaneous Attack Frequency will be removed. - [Increased adhesion] Skill name will be changed. Skill level will be changed. Passive Effect will be changed. - [Photon Dynamic] Skill name will be changed. Skill level will be changed. Light Damage Minimum Correction will be changed. - [Wise Reaction] Skill level will be changed. Bit Apply and Bit Duration will be removed. Passive Effect will be changed. - [Limit Release] Skill level will be changed. Hit Area Increase will be changed. - [Scaling] Skill level will be changed. Range Increase will be changed - [Vision – Serial Explosion] will be replaced with Vision – Radiation
[Luminous Monarch Skill Changes]
- [Improved Efficiency] Skill name will be changed. Passive Effect will be changed.
- [Red Eye Unleashed] Hit Area and Hit Number will be increased. - [Bullet Proof Light] Skill name will be changed. Light Attack Additional Effect Duration will be removed. - [Amplified Beam] Skill name will be changed. Light Attack Additional Effect Duration will be removed. Duration and Apply Interval will be added. Range and Hit Area will be changed. Move Speed and Attack Speed Decrease will be removed.
[Crystal Operator Skill Changes]
- [Vit Control] Skill name will be changed. Passive Effect will be changed.
- [Chain Explosion] Skill name will be changed. Used CP and Gained CP will be changed. Physical Damage Limit Increase will be added. Physical Damage, Hit Area, Attack Speed Correction, Simultaneous Attack Frequency, Bit Apply Effect will be removed. - [Strategic Machinery: Boosted Vit Hive] Skill name will be changed. Used CP will be changed. Physical Damage will be added. Hit Area will be increased. Apply Interval will be changed. Duration will be removed. - [Broaden Damage] Skill name will be changed. Used CP, Gained CP, Physical Damage, Hit Area will be changed. Simultaneous Attack Frequency will be added.
[Radiance Coordinator Skill Changes]
- [Endless Interruption] Skill name will be changed. Passive Effect will be changed.
- [Dominator of Time] Skill name will be changed. Physical Damage Immune will be removed. Effect Duration will be added. Cooltime will be changed. Hit Area will be added. - [Miraculous Vitalization] Skill name will be changed. Additional Light Damage will be added. CP Increase Duration will be changed. CP Charge will be removed. Magic Critical Hit Chance Increase will be added. - [Insignia of Light] Additional Light Damage and Magic Critical Hit Chance Increase will be removed. Immune Effect and Cooltime will be added
[Thief Class Balance Patch]
[Thief Skill Changes]
- [Venomous Dagger] Skill name will be changed. Changed to active reaction type.
- [Double Throwing] Hit Number will be changed. - [Double Target] Skill name will be changed. Changed to Area Missile type. Gained CP will be changed. Physical Damage will be changed. Hit Area will be added. - [Poison Resistance] Skill name will be changed. Paralysis Resistance, Crowd-control type Resistance, Water Resistance, Earth Resistance Increase Effect will be changed. First Aid Effect will be added. - [Finding the Group] Skill name will be changed. Used CP, Gained CP will be changed. Distinction Area, Simultaneous Distinction Number will be removed. - [First Aid] Skill name will be changed. Recovery Value, Range will be removed. Trap Area Explosion, Cooltime will be added. - [Detoxify] Skill name will be changed. Changed to Normal Hit type. Used CP, Gained CP, Range will be changed. Paralysis, Crowd-control type, Water, Earth Resistance Increase Effect will be removed - [Mousetrap] Physical Damage will be removed. Fire Attribute Damage will be added. Duration will be changed. - [Trap Disarmament] Activation Chance will be changed. - [Ankle Trap] Range, Install Time will be removed. Fire Attribute Damage will be added. Duration will be added. - [Explosive Trap] Range, Install Time will be removed. Duration will be added. - [Poison Trap] Changed to Instant Activation type, from Install type. Apply Interval, PVP Cooltime will be added. Poison status, Poison Cloud Duration will be removed. Range will be removed - [Trap Detection] Skill name will be changed. Changed to a charge skill for recovering CP. Distinction Area, Distinction Level will be removed. - [Noise Detection] Skill name will be changed. Tooltip will be changed. - [Detection] Skill name will be changed. Changed to a rush type skill. Used CP, Gained CP will be changed. Distinction Area, Distinction Level will be removed. Range, Speed, Physical Damage will be added - [Intuition] Thief Skill Level Increase value, Duration will be changed. Evade Rate Increase Effect will be added. - [Unlock Chest] Failure Penalty will be removed. - [Unlock Door] Skill name will be changed. Changed to Charge type skill, from Support Magic skill. Used CP, Gained CP, Duration will be changed. Activation Chance, Disarm Level, Failure Penalty will be removed. - [Assassination] Critical Hit Chance, Fatal Blow Chance will be removed. Hit Number will be added. - [Vision – Darting Fever] Skill tooltip will be changed.
[Venom Thrower Skill Changes]
- [Hemorrhagic Venom] Skill name will be changed. Bleed Damage Increase, Hit Number Increase Effect will be added.
- [Darting Fury] Continuous Fire Number will be changed. Continuous Fire Number limited to maximum 5. - [Coincidental Throw] Hit Number changed to 12 after class changing into Venom Thrower, and gaining passive skill. - [Venom Dagger] Skill name will be changed. Used CP, Gained CP, Physical Damage will be changed. Continuous Fire Number, Hit Area, Hit Number will be added.
[Silence Trapper Skill Changes]
- [Master Trapper] Skill name will be changed. Passive Effect will be changed.
- [Amputation Trap] Range, Physical Damage will be removed. Hit Area will be changed. Fire Attribute Damage will be added. - [Trap of Continuous Explosions] Skill name will be changed. Gained CP, Simultaneous Install Number, Hit Area, Duration will be changed. Fire Attribute Damage will be changed - [Trap of Poison Cloud] Skill name will be changed. Changed to Gas type skill, from Support Magic skill. Hit Area, Debuff Duration will be changed. Poison Damage, Poison Duration will be removed. Magic Resistance Weaken, PVP Cooltime will be added.
[Shadow Infiltrator Skill Changes]
- [Extra Pillage] Skill name will be changed. Passive Effect will be changed.
- [Shadowmeld] Skill name will be changed. Skill Level Increase, Chance to be revealed when stationary/moving will be removed Move Speed Increase, Stealth effect when possessing Final Blow Passive will be added. Assassination Damage will be changed. PVP Cooltime will be added. - [Sixth Sense] Skill name will be changed. Changed to Rush type skill. Used CP, Gained CP will be changed. Casting Speed, Skill Level Increase, and Duration will be removed. Range, Physical Damage, Immobilize Effect Duration, Immobilize Activation Chance, PVP Cooltime, and Hit Number will be added. - [Execution] Gained CP will be changed. Fatal Blow Chance, Critical Hit Chance will be removed. Hit Number will be added.
[PVP/PVE Balance Patch]
[Princess Skill Changes]
- [Bottle Throwing] Minimum Magic Damage will be added.
- [Death Blow Bottle Throwing] Minimum Magic Damage will be added.
[Summoner Skill Changes]
- [Gale’s Letter Mk2] Additional Effect Immobilize only applies to the first hit.
[Fallen Angel(PVP Only) Skill Changes]
- [Hold Human] Cooltime will be added for PVP.
[Priest(PVP Only) Skill Changes]
- [Mirror Tower] Attribute Damage Return Rate and All Attribute Resistance value will be changed.
- [Mirror Obelisk] Attribute Damage Return Rate and All Attribute Resistance value will be changed.
[Item Effect Changes Changes]
- ‘panacea’ now removes all status effects.
[Dimension Hub Contents]
[Dimension Hub Explanation] - Players can enter Dimension Hub from new NPC Elwood in Adventurer Association Bar.
- Players can use Dimension Hub once per day. - Players will need to complete certain objectives to receive the rewards mentioned below. - More details will be provided in future notice.
[Dimenstion Hub Dungeon Objectives] - Each Dimension Hub dungeon has [Main Objective] and [Sub Objective].
- Players need to complete [Main Objective] to clear the dungeon, and also obtain extra reward if they clear [Sub Objective].
[Dimenstion Hub Rewards] - Players can obtain Ether Machina and Multi-dimensional Crystal from the Dimension Hub dungeons..
- Ether Machina increases EXP gained by hunting mosnters greatly. - Multi-dimensional Crystal can be used to purchase Dimension prefixes and perform Dimension Another World Enhancements. - More details will be provided in future notice.
[Other Updates]
- Below are the list of other updates included.
1. Breaking the Limit quest improvements 2. Mirror Field added to high-end hunting grounds 3. Smelting Information Preview feature added 4. Nephon Creature team UI improvements 5. Guild War/Siege War only consumables added 6. Emoji(Emoticon) system added 7. Additional Rapid Growth Equipment 8. Other Quality-of-Life changes
We appreciate your passion and love for Red Stone.
Thank you.
Best regards,
Red Stone Online.
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