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      [Patch Note] Necromancer Balance Patch
      03/26/25





      Hello Adventurers! We are glad that we can present information on the necromancer balance patch
      For more details, please check out the patch note below.



      1. Necromancer Balance Patch [Reorganization]
      - Skills with overly high values have been reorganized to compensate for the low performance of the necromancer by using status debuff skills, by utilizing a lot of status debuff skills.

      Characteristics of Each Awakening

      Strange Conjuror: By reinforcing necromancy awakening, it utilizes a lot of summoned pets. Through this awakening character mainly inflicts physical damage and the summoned pet inflicts magic damage which allows to use the of both physical and magical damage at the same time. 

      Wicked Psychologist: This awakening mainly reinforces stats related to curses. Through the awakening passive skill, skills with curse restriction can be used without any limitation. Moreover, it allows to deal more damage when attacking the enemy under a curse state.

      Demonic Tuner: The main characteristic of this awakening is a solid defense by distributing received damage through the devil phantom.





      [Necromancer – Strange Conjuror: Skill Change]









      [Necromancer – Wicked Psychologist: Skill Change]










      [Necromancer – Demonic Tuner: Skill Change]













      [Necromancer – Normal Skill Change]






















































      [Necromancer – Vision Skill Change]



      [Necromancer – Summoned Pet Stat information]




      [Necromancer – Servant Skill]













      Please be Advised
      Thank You
      Red Stone Team